Hey kids, I know we talked about Star Munchkins and the Space Ships expansion on our Gaming Bonisode #1, but in case you didn’t listen to it (shame on you!), Wallace was nice enough to write up a review for the blog.
Good day. My name is Wallace, and I will be reviewing the Star Munchkin expansion pack: Space Ships. Since this is my first time on RPJ, let me give you a little information about myself. I am what you would call an Uber-geek. I love Star Wars and Legos. I have read all the Star Wars novels set after A new Hope (90 books), own most of the Star Wars books ever made, including 150 star wars rpg sourcebooks, and I own over $10,000 in legos. I have played D&D, AD&D (2nd, 3rd, 4th), Star Wars (d6 and Saga), Battletech, Call of Cthulu, Earthdawn and Vampire the Masquerade (Live action role play for about a year on the UW Madison campus.) I have played MtG, Decipher’s Star Wars CCG (of which I own every card, including the foil Japanese Darth Vader), Wildstorm CCG, Overpower, Middle Earth CCG, and many, many other CCGs. I currently I own a 360, Wii, PS2, X-box, Gamecube, N64, Playstation, SNES, Sega, NES, and many, many games. Plus, I’m a boardgame freak as well, and I own over 1500 Sci-Fi hardcovers, and about 30 long-boxes of comics. Hence – an Uber-geek. Hence, I do have quite the background in things geek, and I hope you enjoy my review.
I have played the original Munchkin card game many times over the past few years. Being a huge Star Wars nerd, I was delighted to find a Star Munchkin game, and quickly picked it up. While I did enjoy this new Munchkin variant, It did feel like it was missing something. I couldn’t quite put a finger on it until I was able to test play the Star Munchkin expansion pack: Space Ships. Of course! Ships like the Millennium Falcon and the Starship Enterprise are key elements of the Science Fiction genre. Star Munchkin didn’t really have a mechanic to handle vehicles or ships, hence the expansion pack.
I must say, I was very impressed with this pack. While only containing 15 cards (9 ships, 3 “ship enhancers” and a few other ship related cards), it made the game much more enjoyable. Since you can only normally have one ship in play at a time, 9 ships were plenty for the standard Munchkin game. The ships have the same attributes as a typical item, but are “Big” and can be “enhanced”. If you lose the ship, you lose any enhancements on it as well. Another nice thing about the ships, was that they didn’t affect the gameplay that much, mostly just the flavor of the game.
I have never been disappointed with a Munchkin product, and the Space Ships pack was no exception. When playing with a ship at my beck and call, I felt like a true Star Munchkin, ready to race across the galaxy (often running away to fight another day). I would say this is practically a must have for anyone that owns Star Munchkin, and I myself have already picked up a pack. My thanks to Steve Jackson Games, and Vincent at the Robots Pajamas for letting me test play this pack.
Until next time,