Howdy folks! Grab yourself a seat and bask in the warm glow of Digga D’s comic reviews!
Script: Dan Jolley
Pencils: Leonard Kirk
Huh… That was an entirely satisfying end to that run. The entire length of the journey I was always hesitant, but this being the last issue I gave in fully at the start and it took me to all the places a comic should. The classic villain monologue was not only entertaining to read, but really made you like and loathe the Doctor in a big big way. Jolley did a fantastic job with this run and with an end like this, Bloodhound deserves another round.
Story: Frank Barbiere
Art: Colin Lorimer
First issues shouldn’t have this many question marks attached. Was this a comic before? Is this a second mini-series? Why was I totally lost and felt like I needed some more info on what was going on? That being said, Blackout does have a lot going for it. The idea that the wearer is blacking out and has no idea is a cool premise that I hope they revisit in later issues. The art in this issue is fantastic and as a first issue, this does lay the ground work for a great comic.
Capt. Midnight #9
Story By Joshua Williamson
Art Fernando Dagnino
Hoopy McFrood this was a spectacular issue. (Hoopy McFrood? -Vincent) I can’t get into too much, but the end was so out of left field and so right all at the same time I felt stunned. Capt. Midnight for all it’s nostalgia is very forward thinking. Muddled deep in a golden era sentiment with today’s love of Anti-Hero, this comic puts gears within gears. If you haven’t been reading Captain Midnight, you need to. Start at number one and enjoy the ride.
Empowered One Shot
Story? Adam Warren
Art: Adam Warren and Brandon Graham
The Massive #21
Script: Brian Wood
Art: Gary Brown
It just hit me with this issue… The Massive is Moby Dick. Callum Isreal is Ahab and his white whale is this ship called the Massive. Each issue is stirring the pot and gets more complex as time goes on. Callum’s got cancer. He’s toast, just the question remains is how long. I don’t know how many issues The Massive has left, but even issues like this where really not a lot happen… huge amounts are happening. The Massive is taking illustrated literature to fantastic new heights and depths.
MIND MGMT #20
This is finally starting to feel like it’s getting back on track. This was one of the better Mind MGMT issues I’ve read for quite sometime. I mean, MIND MGMT is always enjoyable, but this one felt focused, like Kindt knows where he wants to take the story again. Sure, this does the same thing of introducing a lot of new characters as the last couple have been, but with hope this is all going to be tied together nicely. This wouldn’t be an issue to start on.
Story: Aron Warner and Philip Gelatt
Art: Brett Weldele
Pariah is really starting to take off. The story is rife with paranoia, espionage and backstabbery. One minor gripe is that everyone looks and acts WAY too young to be in space doing the things they are doing. If the crew was more age appropriate or even of mixed ages, I could relate to them being in space, however, because they all look polished and hip it feels like an episode of the Real World in space.
Script: Zack Whedon
Pencils: Georges Jeanty
Is it sacrosanct to say that this issue felt better than most episodes of Firefly? (That’s not tough to do.. heh – Vincent) This was about as perfect of a Serenity comic one could hope for. The characters really feel developed and not just going through the motions because Whedon knows people will buy it and want to hear the greatest hits regurgitated. Zack Whedon is taking some serious risks with the characters and it is paying off big time. Characters that may have been meek are now pushed to the limit and becoming Reaver-like in their actions. If you are a fan of Firefly, run to your local comic book shop and buy these NOW!!! NOW NOW!!!
Tomb Raider #2
Script: Gail Simone
Pencils: Nicolas Daniel Selma
I’m one of those PS3 guys and I subscribe to the PS Plus… So last month reading the first issue of Tomb Raider I was really surprised at how good it was. Well, March gave me a free copy of Tomb Raider, and this book is a perfect companion to it. If you are a fan of the newer, darker, grittier Tomb Raider, this takes you where the video game can’t. The story is well crafted and Simone’s writing does the characters involved justice. This is not some slapped on theme over a cash-cow, it really feels like Simone and Selma have a great respect for the game and want to show you why its great. Pick up number one and start there… and then buy the game… because it’s also amazing.
Script: Tommy Lee Edwards and Noah Smith
ArtL Dan mcDaid
As far as cheeky throwback comics go, this one is kind of fun. It’s like if Terminator was written by a fifteen year old boy. The dialogue is spot on for an 80’s revenge b-movie. Some of the finer points might be lost, but all in all, this comic does what it needs to do. It’s entertaining, the art is good and the pacing is where it should be. If you are into silly ridiculous concepts like a man who worked on souping up Vans is turned into a cyborg and looking for revenge… well… look no further, Vandroid is for you.
Bad Blood #4
Script: Jonathan Maberry
Art: Tyler Crook
One thing that really pisses me off about this comic is that there is only one issue left. So far Bad Blood is one of the only vampire comics that is really pushing new ideas and new concepts of vampires and vampire hunting further. From a lead character with cancer to his junkie partner, now to a grizzled old vampire hunter, this comic has taken the reader on a fantastic journey. Even if you are as tired of vampires as I am, this book reminds you why, maybe at one time, you really thought vampire stories were great. The art is spot on as well. I can’t say enough good things about this series. If you haven’t jumped on board yet, wait for the trade, it will be well worth it. The cliffhanger at the end of this issue would be the second thing that REALLY pisses me off about this comic. Now I have wait a whole month. Thanks, Obama.
Edgar Allen Poe’s The Premature Burial
Adapted by Richard Corben
Here are two Poe stories: one relatively unknown and another pretty known all assembled and adapted by Richard Corben. Corben’s art does a fantastic job making these stories feel like Creepy or Tales from the Crypt. His style is both classical and contemporary and I really like what he’s done with these stories. The first story (The Premature Burial) I hadn’t read before but was really engaged the entire time. This was a fantastic issue and I urge anyone that likes EC comics, Creepy or any horror books, check these out. They weren’t cheesy and even the Cask of Amontillado was a fantastic addition.
GrindHouse: Flesh Feast of The Devil Doll #1
Script: Alex De Campi
Art: Gary Erskine
Good Gravy, I love these Grindhouse comics. This issue feels more Grindhouse than the last set. The gore is over the top, the premise is absolutely ludicrous and there is so much from the hip jabs, that fans of cheesy B-movies should absolutely love this comic. From the start of this issue with the Native Americans bombing a Satanic ritual with a middle finger and a “Winkan Nupes” the comic never looses steam. The creature is really cool looking and though this premise couldn’t hold for too many issues, this first one was fantastic.
Lobster Johnson #3
Story: Mike Mignola and John Arcudi
Art: Tonci Zonjic
What these Lobster Johnson stories are getting correct is how to make a vigilante mysterious and foreboding. A good portion of this book (and all others preceding) haven’t help a spot light on Lobster Johnson, but everyone around him as he does what he does in the dead of night. The police want him dead, the mob wants him dead, and only one reporter gives a damn about it. I know there are only two issues of this left, but I would love to keep reading crime noir like this. Mignola and Arcudi are doing an amazing job of crafting a story of Hellboy’s hero in the best possible way. This is far removed from campy shoot ‘em up, to actual impactful storytelling.
Story: Greg Rucka
Art: Toni Fejzula
I guess when starting issue one, I didn’t realize how micro of storytelling this was going to be, but Veil is proving to be a slow moving glacier of a story. Not to say things don’t happen, but Rucka is letting them happen as opposed to forcing things to happen. This is creating a truly complex and amazing story of someone who is at the edge of reality and sanity and you don’t know where she will end up. They reveal more of what’s happening in the background (Pulling back the Veil if you will) and it’s opening up the world to a great story. The art is spot on for the style of the book and little foreshadowing bits I bet are going to reveal themselves within the next issue. So far, Veil is off to a great start and you should check out issue one and two next time you are in the mood for a brain burning ride.